Is this confusing? If you think so, let's do a walkthrough of an exemplary Boss Mode run in a full group. You do this by putting a Town Portal in front of the boss area, join the others to kill a boss, and then use the MAP (not your town portal spell!) to go back to town, use your town portal to go back to the previous boss you have set up, and then all the others join. Now the reason why this list is so important is because you set up bosses in the group. For 3 players, after Ghom there's no potential to run into dead ends and no super long walks anymore, so you should definitely not split up anymore but just run all together, because setting up bosses takes some time. It's arguable if setting up bosses makes sense for 4 players in round 3 we did it, but you can also just start running together. (pic a bit outdated b/c of old Malthael pathing) Depending on if you're 2 players, 3 players, or 4 players, you should have this list either printed out, on your PC, or even best just write it down on a piece of paper and put it next to you: The preparation is that everyone needs to agree on an order to kill the bosses in, as well as an assignment for the early bosses about which players take which bosses. This conquest was completed just 5 hours after the start of the season (by a group of paragon 200 players of ZE). That's how this was done super early on in the season by some groups, and why I advise some people to try it out. Now to my favorite part: How to get this conquest done super easily - in a group. You could probably do the bottom 6 in 3 minutes including going there and killing them, so if the first 12 take you 15 minutes you'd still be more than fine! It might take a few tries, but it's absolutely possible. If you're solo, start from the top and keep in mind that the last ones can be done super quickly. I think for doing this solo, WD is probably best because it has a great mix of mobility and insane boss DPS. Monk can be really fast with the Thousand Storms set or Jawbreaker to use Dash, or even In-Geom, but it's not as easy to get there as for other classes I'd say.Remember to use Boulder Toss for the bosses! Barbarians don't need anything for running as the Raekor set is great for constantly charging, so they're basically set up from the start to do this.Again can be done using In-Geom and then killing elites on the way, but will be significantly slower. Crusaders absolutely need Swiftmount and Steed Charge.Vault alone is crazy, with Danetta's it's a joke. Demon Hunters have Vault, enough said.But it's a great synergy with a boss spec (lots of pets) and can be done with the starter set (Zuni) and requires no gear switching. You can also use In-Geom and kill elites on the way to get Spirit Walk up in combination with the Zuni set and lots of pets it works, I've tried it, but is a lot slower of course. Again, switching to some DPS for the boss. Witch Doctors are strongly recommended to have Manajuma's set + Angry Chicken.Alternatively, you can try Illusionist+Teleport, or even In-Geom, but it won't be as fast at all (and quite dangerous as well). You can switch out Aether Walker before the boss fight to some DPS weapon of your choice. Wizards need Teleport and Aether Walker.In terms of gear/specs, you obviously need great mobility. Also, as aforementioned Malthael, Urzael, and Diablo take a bit longer because of animations and transitions and stuff, so it's good to get those out of the way early (only Belial being on the bottom half). The first 9 take a bit longer, either because the way is so long (Malthael, Siegebreaker) or the pathing can be difficult to find (Izual, Aranae) or both (Urzael, Adria). The one we used for our run was this:īasically the list can be split into two halves (top 9, bottom 7). Next, we need to look at the difficulty of getting to the bosses. Time to FIND a Boss: Make an Ordered List Can you kill Malthael in less than a minute (including all animations) and Azmodan in less than 15 seconds? Then your DPS should be high enough. Test how long it takes you to kill Malthael on TX, and after that any of the others (e.g., Azmodan) just to get a feel for how long the boss fights will take you. There are four bosses that have animations and take a bit longer to kill:Īll the other bosses can, at least in theory, be a one-shot. And in my opinion, it's by far the conquest that's most fun.įirst, we need to understand the relative difficulty of the bosses. Boss mode is often left out and considered to be hard - when it's actually relatively easy and by far the easiest for any well-coordinated group. We've discussed the conquests before, and I think many are straightforward.
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